Rogue Pilot is a 2D spaceship shooter, that draws inspiration from Asteroids. With a round system that progressively gets harder, throwing more and more asteroids at the player. The player can collect powerups dropped from the space debri to help them to clean high rounds without being destroyed. This project was made in Microsoft Visual Studio with C++ as a Console Project, using a custom made engine system as its backbone.
Demo of base gameplay before implementation of powerup system
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